[Bug 8540] C&C3: Malfunctioning shaders (ATI)
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 19 04:13:10 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=8540
Sven <catnip at web.de> changed:
What |Removed |Added
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CC| |catnip at web.de
--- Comment #8 from Sven <catnip at web.de> 2007-12-19 04:13:09 ---
Same problem with Radeon HD2600 and newest ATI drivers.
Have to set UseGLSL=disabled for now.
What's the meaning of "0:1:"? My DISPLAY is ":0.0"
fglrx 8.43.2
wine 0.9.51
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #1:
"Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1:
extension 'GL_ARB_draw_buffers' is not supported"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #2:
"Vertex shader was successfully compiled to run on hardware.\n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #3:
"Fragment shader(s) linked, vertex shader(s) linked."
...
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