[Bug 8202] GL_INVALID_OPERATION in glDrawRangeElements
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 23 17:28:58 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=8202
--- Comment #13 from Frans Kool <frans.kool at gmail.com> 2007-11-23 17:28:57 ---
(In reply to comment #12)
> (In reply to comment #11)
>
> > The poster after you (Comments 9 and 10) is having the same problem with an
> > nVidia card, so video driver may be ruled out. Did it work for you in 0.9.45,
> > as it did for him? If so, I wonder if it's regression test time...
>
> I just noticed you were using 0.9.36... That would be interesting to see if it
> was fixed in 0.9.45 and broken again in 46 and/or 47...
>
Hi, indeed. I just retested with 0.9.45 and it works (some flickering), but
with 0.9.46 I get the crash in Titan Quest 1.20 before the game actually comes
up.
I take it now a bisect is needed to find the patch responsible?
I'll start working on it, however any hints are welcome, since this problem
still occurs in current git (0.9.49+).
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