[Bug 2398] OpenGL is only used on top level windows so child windows get overdrawn

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 22 02:43:29 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=2398





--- Comment #222 from Roderick Colenbrander <thunderbird2k at gmx.net>  2008-02-22 02:43:27 ---
The complicated thing is that not all apps with a 3d view use GL client / child
windows. They can implement their own windowed rendering mechanism (e.g. by
copying some offscreen buffer to the screen). Further not all drivers support
our child window rendering method YET. Nvidia's drivers support it well and
second recent versions of the opensource intel drivers should work too. Rich
your issue is likely driver related.

I plan to close this bug soon. Applications that remain to suffer from issues
like this, should be handled in application specific bugs because it isn't a
generic issue anymore.


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