[Bug 22597] Game crashes at startup when resolution is set higher than 640x480

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 10 07:32:04 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22597





--- Comment #47 from Henri Verbeet <hverbeet at gmail.com>  2010-08-10 07:32:04 ---
(In reply to comment #46)
> Created an attachment (id=30085)
 --> (http://bugs.winehq.org/attachment.cgi?id=30085) [details]
> WINEDEBUG=+d3d,+d3d8,+d3d9,+d3d_surface,+d3d_texture,+tid,warn+heap
> 
The problem is that the surface is in use as a render target, but the
associated texture isn't, as far as wined3d is concerned. I'll work on a fix.

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