[Bug 42110] regression: commit "xinput1_3 prefer builtin dll" aliens versus predator classic 2000 (steam) fails to launch
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Dec 30 11:18:23 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=42110
--- Comment #6 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
Created attachment 56650
--> https://bugs.winehq.org/attachment.cgi?id=56650
not working +loaddll,+xinput output
I restarted from scratch.
Compiled 3 wine:
- release 2.0-rc3.
- release 2.0-rc3 + bad commit reverted.
- current git.
Made 3 new wineprefix, one for each build, with these common settings:
- 32-bit;
- virtual desktop to my fullscreen resolution;
- no window decoration;
- no window manager;
- capture mouse in fullscreen directx apps;
- all five userdirs offset to a subdir of $HOME
(i.e. /home/olivier/Wine/[Documents,Pictures,Videos,Music,Desktop])
- user name and company name filled in the last winecfg tab;
- winetricks corefonts used;
Then I repeated these steps with each prefix, one at a time, using the proper
wine build:
- Copied Steam.exe, app_manifest file and game folder from steamapps/common in
the 3 prefixes from the same source.
- Started Steam.exe with -no-cef-sandbox and let it update, register my
account, validate code, quit.
- Restarted Steam added -unlimitedsaves to the game startup options, then start
the game and let it install dependencies.
- Clicked the green button "play with steam only".
- This is when the issue occurs. The game does start only when the build with
the revert is used.
I restarted Steam and launched the game to make the +loaddll,+xinput logs
without the steam update/install stuff.
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