[Bug 40978] Wrong colors on i915 and similar GPUs in GTA Vice City
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 21 09:34:33 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40978
--- Comment #6 from Ruslan Kabatsayev <b7.10110111 at gmail.com> ---
Doesn't support for vertex shaders in fact make GL_EXT_vertex_array_bgra
redundant? Maybe to unify the code it'd make more sense to do the swizzles in
the shader unconditionally?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list