[Bug 40623] DOOM (2016) crashes on launch due to Denuvo copy protection

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 22 11:15:45 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40623

--- Comment #25 from DX099 <temptempor at gmail.com> ---
> I currently don't have a windows machine for testing but it would be great
> if someone could attach a debugger on windows and take a look at the loaded
> libraries and their addresses. This way we can check if the whole code is
> garbage to confuse people or if the necessary conditions are met on windows.

My debugging skills and knowledge are meager. I apologize in advance if this
ends up being unusable data, but I ran the game through WinDBGx64 and could
gather this:


http://hastebin.com/hihefoviga.tex

I was unable to proceed further or obtain more information once the game had
launched with the debugger.

I however made a memory dump through Windows task manager and tried to check
out the addresses. I obtained something like this:

https://gist.github.com/DistantThunder/3d0e51bb87e8847368ed6c06ffd91a68

Again, I apologize if this isn't of any use.

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