[PATCH] dinput: Increase device buffer size to 1024.
Rémi Bernon
rbernon at codeweavers.com
Fri Feb 14 04:01:39 CST 2020
The buffer size was previously limited to 20 in:
8d052561724f9c8d9e7770964bfaebdd01e98e60
Testing shows that it is somewhere around 1024 on Windows, and using a
smaller buffer causes some input data to be lost with high polling rate
mouses. It can be spotted in Wolfenstein II: New Colossus menus.
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
dlls/dinput/device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/dinput/device.c b/dlls/dinput/device.c
index d18292192a5..bcb893e6324 100644
--- a/dlls/dinput/device.c
+++ b/dlls/dinput/device.c
@@ -1400,7 +1400,7 @@ HRESULT WINAPI IDirectInputDevice2WImpl_SetProperty(
EnterCriticalSection(&This->crit);
This->buffersize = pd->dwData;
- This->queue_len = min(This->buffersize, 20);
+ This->queue_len = min(This->buffersize, 1024);
HeapFree(GetProcessHeap(), 0, This->data_queue);
This->data_queue = !This->queue_len ? NULL : HeapAlloc(GetProcessHeap(), 0,
--
2.25.0
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