[PATCH 1/3] d3d11: Report support for MapNoOverwriteOnDynamicBufferSRV.

Zebediah Figura zfigura at codeweavers.com
Thu Mar 10 19:22:44 CST 2022


From: Matteo Bruni <mbruni at codeweavers.com>

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 dlls/d3d11/device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index b97b495f98d..0b8bd21b5ce 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -4093,7 +4093,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFeatureSupport(ID3D11Device2
             options->ConstantBufferPartialUpdate = FALSE;
             options->ConstantBufferOffsetting = TRUE;
             options->MapNoOverwriteOnDynamicConstantBuffer = FALSE;
-            options->MapNoOverwriteOnDynamicBufferSRV = FALSE;
+            options->MapNoOverwriteOnDynamicBufferSRV = TRUE;
             options->MultisampleRTVWithForcedSampleCountOne = FALSE;
             options->SAD4ShaderInstructions = FALSE;
             options->ExtendedDoublesShaderInstructions = FALSE;
-- 
2.35.1




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