Rob Shearman : wininet: Change the HTTP code to not assume that the connection will be closed at the end of every request .
by Alexandre Julliard 04 Jan '07
by Alexandre Julliard 04 Jan '07
04 Jan '07
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Rob Shearman : wininet: Fix the releasing of the wrong reference count in HTTP_CloseHTTPRequestHandle .
by Alexandre Julliard 04 Jan '07
by Alexandre Julliard 04 Jan '07
04 Jan '07
1
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H. Verbeet : wined3d: Don' t do WINED3DTSS_COLOROP texture operations for stages that aren' t mapped to a texture unit.
by Alexandre Julliard 04 Jan '07
by Alexandre Julliard 04 Jan '07
04 Jan '07
1
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Rob Shearman : wininet: Always send a Connection header set to "close" because that is what we expect for the moment.
by Alexandre Julliard 04 Jan '07
by Alexandre Julliard 04 Jan '07
04 Jan '07
1
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Rob Shearman : wininet: Use the Content-Length header to work out how much HTTP data there is left to be read
by Alexandre Julliard 04 Jan '07
by Alexandre Julliard 04 Jan '07
04 Jan '07
1
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Rob Shearman : wininet: Don' t send callbacks in HTTP_CloseConnection if not connected.
by Alexandre Julliard 04 Jan '07
by Alexandre Julliard 04 Jan '07
04 Jan '07
1
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Rob Shearman : wininet: Fix HTTP redirects by reseting loop_next after one loop.
by Alexandre Julliard 04 Jan '07
by Alexandre Julliard 04 Jan '07
04 Jan '07
1
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Rob Shearman : wininet: Use correct types for socket functions to avoid warnings when compiling on BSD-based systems .
by Alexandre Julliard 04 Jan '07
by Alexandre Julliard 04 Jan '07
04 Jan '07
1
0
1
0
1
0