Juan Lang : wininet: Don't use HEAP_ZERO_MEMORY on memory that' s fully initialized.
by Alexandre Julliard 08 Nov '07
by Alexandre Julliard 08 Nov '07
08 Nov '07
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08 Nov '07
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Stefan Dösinger : wined3d: Pass surface dirtification to the container.
by Alexandre Julliard 08 Nov '07
by Alexandre Julliard 08 Nov '07
08 Nov '07
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08 Nov '07
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Stefan Dösinger : wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
by Alexandre Julliard 08 Nov '07
by Alexandre Julliard 08 Nov '07
08 Nov '07
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Stefan Dösinger : wined3d: Get rid of the conditionals in the glsl lit implementation.
by Alexandre Julliard 08 Nov '07
by Alexandre Julliard 08 Nov '07
08 Nov '07
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