Henri Verbeet : wined3d: Make sure some variables are always initialized.
by Alexandre Julliard 09 Oct '08
by Alexandre Julliard 09 Oct '08
09 Oct '08
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09 Oct '08
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Henri Verbeet : wined3d: Assign the correct "levels" variable (LLVM/Clang).
by Alexandre Julliard 09 Oct '08
by Alexandre Julliard 09 Oct '08
09 Oct '08
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Henri Verbeet : wined3d: Remove a redundant initialization of cfgs in CheckDepthStencilCapability ( LLVM/Clang).
by Alexandre Julliard 09 Oct '08
by Alexandre Julliard 09 Oct '08
09 Oct '08
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Henri Verbeet : wined3d: Get rid of some redundant assignments (LLVM/Clang) .
by Alexandre Julliard 09 Oct '08
by Alexandre Julliard 09 Oct '08
09 Oct '08
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Henri Verbeet : wined3d: Set the correct pow2Matrix for cube textures when NPOT textures are supported .
by Alexandre Julliard 09 Oct '08
by Alexandre Julliard 09 Oct '08
09 Oct '08
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09 Oct '08
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Henri Verbeet : wined3d: Correct some swizzles and write masks in arb_program_shader.
by Alexandre Julliard 09 Oct '08
by Alexandre Julliard 09 Oct '08
09 Oct '08
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Muneyuki Noguchi : shlwapi: Use "MS Shell Dlg" 9 in Japanese resources.
by Alexandre Julliard 08 Oct '08
by Alexandre Julliard 08 Oct '08
08 Oct '08
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