28 Oct '09
1
0
28 Oct '09
1
0
1
0
Rico Schüller : d3d10: Implement ID3D10EffectVariable: :AsSampler().
by Alexandre Julliard 28 Oct '09
by Alexandre Julliard 28 Oct '09
28 Oct '09
1
0
Rico Schüller : d3d10: Implement ID3D10EffectVariable: :AsShader().
by Alexandre Julliard 28 Oct '09
by Alexandre Julliard 28 Oct '09
28 Oct '09
1
0
28 Oct '09
1
0
Jörg Höhle : mciwave: Fix wave format first, then compute position.
by Alexandre Julliard 28 Oct '09
by Alexandre Julliard 28 Oct '09
28 Oct '09
1
0
1
0
28 Oct '09
1
0
Rico Schüller : d3d10: Implement ID3D10EffectVariable: :AsRenderTargetView().
by Alexandre Julliard 28 Oct '09
by Alexandre Julliard 28 Oct '09
28 Oct '09
1
0