Rico Schüller : d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_blob.
by Alexandre Julliard 21 Dec '10
by Alexandre Julliard 21 Dec '10
21 Dec '10
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Rico Schüller : d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_shader_reflection.
by Alexandre Julliard 21 Dec '10
by Alexandre Julliard 21 Dec '10
21 Dec '10
1
0
21 Dec '10
1
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Rico Schüller : d3dcompiler: Implement ID3D11ShaderReflection::GetMovInstructionCount().
by Alexandre Julliard 21 Dec '10
by Alexandre Julliard 21 Dec '10
21 Dec '10
1
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Rico Schüller : d3dcompiler: Implement ID3D11ShaderReflection::GetConversionInstructionCount().
by Alexandre Julliard 21 Dec '10
by Alexandre Julliard 21 Dec '10
21 Dec '10
1
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Rico Schüller : d3dcompiler: Parse ISGN in the reflection interface.
by Alexandre Julliard 21 Dec '10
by Alexandre Julliard 21 Dec '10
21 Dec '10
1
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Michael Stefaniuc : d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXConstantTableImpl.
by Alexandre Julliard 21 Dec '10
by Alexandre Julliard 21 Dec '10
21 Dec '10
1
0
Michael Stefaniuc : sane.ds: The Da, En, Fi, Fr, Nl, Pt resources are using UTF-8.
by Alexandre Julliard 21 Dec '10
by Alexandre Julliard 21 Dec '10
21 Dec '10
1
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1
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1
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