Alexandre Julliard : gdi32: Make sure DCs are fully zero-initialized.
by Alexandre Julliard 07 Dec '11
by Alexandre Julliard 07 Dec '11
07 Dec '11
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Alexandre Julliard : gdi32: Only create the DC visible region when necessary.
by Alexandre Julliard 07 Dec '11
by Alexandre Julliard 07 Dec '11
07 Dec '11
1
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Alexandre Julliard : gdi32: Only store a total visible region when it' s a combination of other regions.
by Alexandre Julliard 07 Dec '11
by Alexandre Julliard 07 Dec '11
07 Dec '11
1
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Alexandre Julliard : gdi32: Don't store the metaclip region, recompute it as needed.
by Alexandre Julliard 07 Dec '11
by Alexandre Julliard 07 Dec '11
07 Dec '11
1
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Alexandre Julliard : gdi32: Rename the CLIPPING_UpdateGCRegion function.
by Alexandre Julliard 07 Dec '11
by Alexandre Julliard 07 Dec '11
07 Dec '11
1
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Henri Verbeet : wined3d: Unbind stateblock resources in wined3d_device_uninit_3d().
by Alexandre Julliard 07 Dec '11
by Alexandre Julliard 07 Dec '11
07 Dec '11
1
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Henri Verbeet : ddraw: Destroy the swapchain in the DllMain() cleanup handler.
by Alexandre Julliard 07 Dec '11
by Alexandre Julliard 07 Dec '11
07 Dec '11
1
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Henri Verbeet : ddraw: Just read the actual reference counts in DestroyCallback().
by Alexandre Julliard 07 Dec '11
by Alexandre Julliard 07 Dec '11
07 Dec '11
1
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06 Dec '11
1
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06 Dec '11
1
0