1
0
Alexandre Julliard : dinput: Get rid of some redundant coordinate mappings.
by Alexandre Julliard 26 Apr '11
by Alexandre Julliard 26 Apr '11
26 Apr '11
1
0
Alexandre Julliard : dinput: Add a helper function for mouse warping.
by Alexandre Julliard 26 Apr '11
by Alexandre Julliard 26 Apr '11
26 Apr '11
1
0
Alexandre Julliard : dinput: Use a 1x1 clipping rect instead of warping the mouse in exclusive mode.
by Alexandre Julliard 26 Apr '11
by Alexandre Julliard 26 Apr '11
26 Apr '11
1
0
Alexandre Julliard : dinput: Pass mouse messages through if the request to clip the cursor is rejected.
by Alexandre Julliard 26 Apr '11
by Alexandre Julliard 26 Apr '11
26 Apr '11
1
0
Stefan Dösinger : d3d8: Don' t reapply the old DS if SetDepthStencilSurface failed.
by Alexandre Julliard 26 Apr '11
by Alexandre Julliard 26 Apr '11
26 Apr '11
1
0
26 Apr '11
1
0
Maarten Lankhorst : winealsa: Zero buffer, only write data if needed.
by Alexandre Julliard 26 Apr '11
by Alexandre Julliard 26 Apr '11
26 Apr '11
1
0
Matteo Bruni : d3dx9: Print a FIXME when encountering an unknown surface format.
by Alexandre Julliard 26 Apr '11
by Alexandre Julliard 26 Apr '11
26 Apr '11
1
0
Marcus Meissner : rpcrt4: Mark internal symbols with hidden visibility.
by Alexandre Julliard 26 Apr '11
by Alexandre Julliard 26 Apr '11
26 Apr '11
1
0