Henri Verbeet : wined3d: Rename IWineD3DDeviceImpl_FindTexUnitMap() to device_update_tex_unit_map().
by Alexandre Julliard 25 May '11
by Alexandre Julliard 25 May '11
25 May '11
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25 May '11
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25 May '11
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Henri Verbeet : d3d9/tests: Add a test for unwritten pixel shader outputs.
by Alexandre Julliard 25 May '11
by Alexandre Julliard 25 May '11
25 May '11
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Marcus Meissner : winealsa.drv: Mark internal symbols with hidden visibility.
by Alexandre Julliard 25 May '11
by Alexandre Julliard 25 May '11
25 May '11
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Alexandre Julliard : widl: Don' t call the buffer sizer routine when the size is known already.
by Alexandre Julliard 25 May '11
by Alexandre Julliard 25 May '11
25 May '11
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Alexandre Julliard : widl: Call marshalling routines directly also for user-marshalled types accessed through a ref pointer .
by Alexandre Julliard 25 May '11
by Alexandre Julliard 25 May '11
25 May '11
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Alexandre Julliard : widl: Return the buffer size of the object pointed by a ref pointer for all types .
by Alexandre Julliard 25 May '11
by Alexandre Julliard 25 May '11
25 May '11
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Alexandre Julliard : widl: Also compute buffer size for non-ref pointers.
by Alexandre Julliard 25 May '11
by Alexandre Julliard 25 May '11
25 May '11
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Alexandre Julliard : include: Add compatibility macros for non-widl compilers.
by Alexandre Julliard 25 May '11
by Alexandre Julliard 25 May '11
25 May '11
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