Dylan Smith : d3dx9: Implement ID3DXMesh:: CloneMesh without vertex buffer conversion.
by Alexandre Julliard 10 May '11
by Alexandre Julliard 10 May '11
10 May '11
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Dylan Smith : d3dx9: Implement D3DXMESHOPT_COMPACT for ID3DXMesh:: OptimizeInplace.
by Alexandre Julliard 10 May '11
by Alexandre Julliard 10 May '11
10 May '11
1
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Austin English : dsound: Return success in IDirectSoundBufferImpl_AcquireResources.
by Alexandre Julliard 10 May '11
by Alexandre Julliard 10 May '11
10 May '11
1
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Alexandre Julliard : configure: Make the tools directory a symlink in the wow64 build tree.
by Alexandre Julliard 10 May '11
by Alexandre Julliard 10 May '11
10 May '11
1
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Alexandre Julliard : configure: Create a wine64 symlink in 64-bit build trees.
by Alexandre Julliard 10 May '11
by Alexandre Julliard 10 May '11
10 May '11
1
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Jacek Caban : kernel32: Moved EnumProcessModules implementation to kernel32 .
by Alexandre Julliard 10 May '11
by Alexandre Julliard 10 May '11
10 May '11
1
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10 May '11
1
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Stefan Dösinger : ddraw: Map ZBIAS values to a smaller depth range.
by Alexandre Julliard 10 May '11
by Alexandre Julliard 10 May '11
10 May '11
1
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1
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Konstantin L. Metlov : gdi32: Handle pre-Unicode "broken" symbol TTFs with symbols at U+00XX.
by Alexandre Julliard 09 May '11
by Alexandre Julliard 09 May '11
09 May '11
1
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