Henri Verbeet : wined3d: Add some initial access checking for resources.
by Alexandre Julliard 06 May '11
by Alexandre Julliard 06 May '11
06 May '11
1
0
Henri Verbeet : d3d9/tests: Check if formats are supported for render targets in pixelshader_blending_test ().
by Alexandre Julliard 06 May '11
by Alexandre Julliard 06 May '11
06 May '11
1
0
06 May '11
1
0
Marcus Meissner : riched20: Adjusted shift by 8 bits to 16 bits (Coverity).
by Alexandre Julliard 06 May '11
by Alexandre Julliard 06 May '11
06 May '11
1
0
Alexandre Julliard : server: Fix the status code for get/ set_thread_context on a terminated thread.
by Alexandre Julliard 06 May '11
by Alexandre Julliard 06 May '11
06 May '11
1
0
Alexandre Julliard : server: Check for the need to suspend a thread again once it leaves an exception or suspend block .
by Alexandre Julliard 06 May '11
by Alexandre Julliard 06 May '11
06 May '11
1
0
Alexandre Julliard : ntdll: Ask the server to suspend the thread in the get /set_thread_context requests.
by Alexandre Julliard 06 May '11
by Alexandre Julliard 06 May '11
06 May '11
1
0
Alexandre Julliard : server: Add support for suspending the thread directly in the get/ set_thread_context requests.
by Alexandre Julliard 06 May '11
by Alexandre Julliard 06 May '11
06 May '11
1
0
Alexandre Julliard : server: Add separate requests for getting/ setting the thread context during suspend.
by Alexandre Julliard 06 May '11
by Alexandre Julliard 06 May '11
06 May '11
1
0
1
0