Henri Verbeet : d3d9: Implement IDirect3DCubeTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard 20 Jun '11
by Alexandre Julliard 20 Jun '11
20 Jun '11
1
0
Henri Verbeet : d3d9: Implement IDirect3DTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard 20 Jun '11
by Alexandre Julliard 20 Jun '11
20 Jun '11
1
0
Henri Verbeet : d3d9: Implement IDirect3DVolumeTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard 20 Jun '11
by Alexandre Julliard 20 Jun '11
20 Jun '11
1
0
Henri Verbeet : d3d8: Implement IDirect3DCubeTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard 20 Jun '11
by Alexandre Julliard 20 Jun '11
20 Jun '11
1
0
Henri Verbeet : d3d8: Implement IDirect3DTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard 20 Jun '11
by Alexandre Julliard 20 Jun '11
20 Jun '11
1
0
Henri Verbeet : d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard 20 Jun '11
by Alexandre Julliard 20 Jun '11
20 Jun '11
1
0
Andrew Eikum : winecoreaudio: Set AudioQueue volume, not AudioDevice volume .
by Alexandre Julliard 20 Jun '11
by Alexandre Julliard 20 Jun '11
20 Jun '11
1
0
Jacek Caban : mshtml: Use replace_node_by_html instead of document. write for conditional comments.
by Alexandre Julliard 17 Jun '11
by Alexandre Julliard 17 Jun '11
17 Jun '11
1
0
1
0
17 Jun '11
1
0