Alexandre Julliard : gdi32: Check that the bitmap depth matches the DC when selecting it.
by Alexandre Julliard 25 May '12
by Alexandre Julliard 25 May '12
25 May '12
1
0
Alexandre Julliard : gdi32: Always use the DIB engine for monochrome bitmap rendering.
by Alexandre Julliard 25 May '12
by Alexandre Julliard 25 May '12
25 May '12
1
0
Alexandre Julliard : gdi32/tests: Add tests for color mappings in monochrome bitmaps.
by Alexandre Julliard 25 May '12
by Alexandre Julliard 25 May '12
25 May '12
1
0
Alexandre Julliard : oleaut32/tests: Fix handle sign extension on 64-bit.
by Alexandre Julliard 25 May '12
by Alexandre Julliard 25 May '12
25 May '12
1
0
25 May '12
1
0
Dmitry Timoshkov : gdiplus: Return correct status code if GdipAlloc fails.
by Alexandre Julliard 25 May '12
by Alexandre Julliard 25 May '12
25 May '12
1
0
1
0
25 May '12
1
0
Christian Costa : d3drm: Add support for D3DRMLOAD_FROMFILE in IDirect3DRMMeshBuilder3_Load.
by Alexandre Julliard 25 May '12
by Alexandre Julliard 25 May '12
25 May '12
1
0
1
0