Alexandre Julliard : gdi32: Use the default color table when mapping colors in bitmaps that don' t have one.
by Alexandre Julliard 23 May '12
by Alexandre Julliard 23 May '12
23 May '12
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Alexandre Julliard : gdi32: Don' t store the default color table in dib_info objects.
by Alexandre Julliard 23 May '12
by Alexandre Julliard 23 May '12
23 May '12
1
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Aric Stewart : wineqtdecoder: Recreate audio extraction session when we run out of frames.
by Alexandre Julliard 23 May '12
by Alexandre Julliard 23 May '12
23 May '12
1
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Eric Pouech : winedbg: In the gdb remote protocol implementation, correctly manage the size of registers on the wire (esp. for 64bit ones).
by Alexandre Julliard 23 May '12
by Alexandre Julliard 23 May '12
23 May '12
1
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23 May '12
1
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Christian Costa : d3drm: Fix method name Material to CreateMaterial.
by Alexandre Julliard 23 May '12
by Alexandre Julliard 23 May '12
23 May '12
1
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23 May '12
1
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Christian Costa : d3drm: Implement IDirect3DRMXImpl_CreateMaterial.
by Alexandre Julliard 23 May '12
by Alexandre Julliard 23 May '12
23 May '12
1
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Christian Costa : d3drm: Material object is taken into account when a mesh references it.
by Alexandre Julliard 23 May '12
by Alexandre Julliard 23 May '12
23 May '12
1
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Henri Verbeet : ddraw/tests: Add a helper function to setup execute buffers .
by Alexandre Julliard 23 May '12
by Alexandre Julliard 23 May '12
23 May '12
1
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