Henri Verbeet : wined3d: Just return the shader from wined3d_device_get_pixel_shader().
by Alexandre Julliard 25 Sep '12
by Alexandre Julliard 25 Sep '12
25 Sep '12
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Henri Verbeet : wined3d: Take the data type of registers into account in the GLSL shader backend.
by Alexandre Julliard 25 Sep '12
by Alexandre Julliard 25 Sep '12
25 Sep '12
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25 Sep '12
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Ričardas Barkauskas : wined3d: Don' t leave leftover textures when destroying and creating dxgi swapchains.
by Alexandre Julliard 25 Sep '12
by Alexandre Julliard 25 Sep '12
25 Sep '12
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Ričardas Barkauskas : dxgi: Partially implement IDXGISwapChain_GetDesc.
by Alexandre Julliard 25 Sep '12
by Alexandre Julliard 25 Sep '12
25 Sep '12
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Dmitry Timoshkov : gdiplus: Remove GIF properties test from generic tests, they are tested separately.
by Alexandre Julliard 25 Sep '12
by Alexandre Julliard 25 Sep '12
25 Sep '12
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Józef Kucia : d3dx9: Implement conversion from D3DFORMAT to DDS pixel format for RGB pixel formats .
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
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