1
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Piotr Caban : ntdll/tests: Added basic NtQuerySystemInformation( SystemLogicalProcessorInformation) tests.
by Alexandre Julliard 04 Sep '12
by Alexandre Julliard 04 Sep '12
04 Sep '12
1
0
Alexandre Julliard : user32: Only show a window the first time WS_VISIBLE is toggled, to work around Steam's WM_SETREDRAW usage.
by Alexandre Julliard 04 Sep '12
by Alexandre Julliard 04 Sep '12
04 Sep '12
1
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Alexandre Julliard : server: Always repaint the whole non-client area if part of it is exposed.
by Alexandre Julliard 04 Sep '12
by Alexandre Julliard 04 Sep '12
04 Sep '12
1
0
Alexandre Julliard : winex11: Create the whole window at window creation time.
by Alexandre Julliard 04 Sep '12
by Alexandre Julliard 04 Sep '12
04 Sep '12
1
0
Alexandre Julliard : winex11: Store the rectangle of the GL drawable and use it when updating the window size .
by Alexandre Julliard 04 Sep '12
by Alexandre Julliard 04 Sep '12
04 Sep '12
1
0
04 Sep '12
1
0
1
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Rico Schüller : d3dx9: Fix ID3DXConstantTable:: GetConstantElement() for structs.
by Alexandre Julliard 04 Sep '12
by Alexandre Julliard 04 Sep '12
04 Sep '12
1
0
Rico Schüller : d3dx9: Make '\0' the default case in get_constant_by_name().
by Alexandre Julliard 04 Sep '12
by Alexandre Julliard 04 Sep '12
04 Sep '12
1
0