Riccardo Bortolato : d3d9: Avoid using a wined3d_surface in get_desc calls inside d3d9_device_StretchRect.
by Alexandre Julliard 22 Oct '15
by Alexandre Julliard 22 Oct '15
22 Oct '15
1
0
Riccardo Bortolato : d3d9: In surface_init check for GetDC supported at texture level ( avoid using a subresource).
by Alexandre Julliard 22 Oct '15
by Alexandre Julliard 22 Oct '15
22 Oct '15
1
0
Matteo Bruni : wined3d: Allow FBO blits for depth formats with swizzle fixups.
by Alexandre Julliard 22 Oct '15
by Alexandre Julliard 22 Oct '15
22 Oct '15
1
0
Matteo Bruni : wined3d: Add a format fixup for INTZ on core profile.
by Alexandre Julliard 22 Oct '15
by Alexandre Julliard 22 Oct '15
22 Oct '15
1
0
1
0
22 Oct '15
1
0
Matteo Bruni : wined3d: Use the core version of the debug messages functions.
by Alexandre Julliard 22 Oct '15
by Alexandre Julliard 22 Oct '15
22 Oct '15
1
0
1
0
Józef Kucia : d3d11: Use CreateDXGIFactory1 to create factory in D3D11CreateDevice.
by Alexandre Julliard 22 Oct '15
by Alexandre Julliard 22 Oct '15
22 Oct '15
1
0
22 Oct '15
1
0