Henri Verbeet : wined3d: Do not validate format restrictions for buffers.
by Alexandre Julliard 11 Feb '15
by Alexandre Julliard 11 Feb '15
11 Feb '15
1
0
Henri Verbeet : wined3d: Implement WINED3DSIH_SQRT in the GLSL shader backend.
by Alexandre Julliard 11 Feb '15
by Alexandre Julliard 11 Feb '15
11 Feb '15
1
0
1
0
1
0
Matteo Bruni : wined3d: Use unsigned short for the bitfields in struct color_fixup_desc.
by Alexandre Julliard 11 Feb '15
by Alexandre Julliard 11 Feb '15
11 Feb '15
1
0
Matteo Bruni : wined3d: Call glReadBuffer() through the appropriate function pointer.
by Alexandre Julliard 10 Feb '15
by Alexandre Julliard 10 Feb '15
10 Feb '15
1
0
10 Feb '15
1
0
Austin English : rpcrt4: Add a stub for I_RpcBindingInqLocalClientPID.
by Alexandre Julliard 10 Feb '15
by Alexandre Julliard 10 Feb '15
10 Feb '15
1
0
1
0
Piotr Caban : msvcp70: Add basic_{fstream, ifstream, ofstream, filebuf}:: open exports.
by Alexandre Julliard 10 Feb '15
by Alexandre Julliard 10 Feb '15
10 Feb '15
1
0