Matteo Bruni : wined3d: Introduce a scratch string buffers framework.
by Alexandre Julliard 27 Apr '15
by Alexandre Julliard 27 Apr '15
27 Apr '15
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24 Apr '15
1
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24 Apr '15
1
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1
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Hans Leidekker : advapi32: Return fake handles from RegisterTraceGuidsW.
by Alexandre Julliard 24 Apr '15
by Alexandre Julliard 24 Apr '15
24 Apr '15
1
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1
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Henri Verbeet : wined3d: Simplify shader_arb_dump_program_source().
by Alexandre Julliard 24 Apr '15
by Alexandre Julliard 24 Apr '15
24 Apr '15
1
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Henri Verbeet : wined3d: Get rid of the tracing code in shader_vaddline().
by Alexandre Julliard 24 Apr '15
by Alexandre Julliard 24 Apr '15
24 Apr '15
1
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Henri Verbeet : d2d1: Do not flip/ mirror the bitmap in d2d_d3d_render_target_DrawBitmap().
by Alexandre Julliard 24 Apr '15
by Alexandre Julliard 24 Apr '15
24 Apr '15
1
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Henri Verbeet : d2d1: Take scaling into account for the source offset in d2d_d3d_render_target_DrawBitmap ().
by Alexandre Julliard 24 Apr '15
by Alexandre Julliard 24 Apr '15
24 Apr '15
1
0