Martin Storsjo : kernel32: Implement GetSystemTimePreciseAsFileTime.
by Alexandre Julliard 20 May '15
by Alexandre Julliard 20 May '15
20 May '15
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20 May '15
1
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Matteo Bruni : wined3d: Dirtify vertex shader on transformed <-> untransformed transitions.
by Alexandre Julliard 20 May '15
by Alexandre Julliard 20 May '15
20 May '15
1
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Matteo Bruni : wined3d: Fix fragment shaders sampling directly into oC[n] in the ARB backend.
by Alexandre Julliard 20 May '15
by Alexandre Julliard 20 May '15
20 May '15
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Matteo Bruni : ntdll: Implement a read_directory_getattrlist() function.
by Alexandre Julliard 20 May '15
by Alexandre Julliard 20 May '15
20 May '15
1
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Matteo Bruni : ntdll: Ignore positive matches in read_directory_stat() for case-insensitive filesystems.
by Alexandre Julliard 20 May '15
by Alexandre Julliard 20 May '15
20 May '15
1
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19 May '15
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Andrew Eikum : winealsa.drv: Default to Stereo instead of 5.1 Surround.
by Alexandre Julliard 19 May '15
by Alexandre Julliard 19 May '15
19 May '15
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0