Henri Verbeet : wined3d: Get resource info from the texture in surface_load_ds_location().
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Henri Verbeet : wined3d: Get resource info from the texture in surface_copy_simple_location().
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Henri Verbeet : wined3d: Get resource info from the texture in surface_load_drawable().
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Henri Verbeet : wined3d: Get resource info from the texture in surface_load_texture().
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Henri Verbeet : wined3d: Get resource info from the texture in surface_load_renderbuffer().
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Stefan Dösinger : wined3d: Avoid storing color and rectangle pointers in struct wined3d_cs_clear.
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Louis Lenders : gdiplus: GdipTransformPath should return Ok if matrix = NULL.
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Louis Lenders : gdiplus/tests: Add test for GdipTransformPath with null-matrix.
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Alexandre Julliard : winebuild: Add support for creating static import libraries.
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0
Alexandre Julliard : winebuild: Add support for linking to static import libraries.
by Alexandre Julliard 25 Mar '16
by Alexandre Julliard 25 Mar '16
25 Mar '16
1
0