15 Mar '16
1
0
15 Mar '16
1
0
Henri Verbeet : wined3d: Get resource info from the texture in wined3d_surface_cleanup().
by Alexandre Julliard 15 Mar '16
by Alexandre Julliard 15 Mar '16
15 Mar '16
1
0
1
0
Alexandre Julliard : libwine: Don' t include backwards compatibility functions on Android.
by Alexandre Julliard 14 Mar '16
by Alexandre Julliard 14 Mar '16
14 Mar '16
1
0
1
0
Michael Stefaniuc : d3drm: Use debugstr_a to print a string that can be NULL.
by Alexandre Julliard 14 Mar '16
by Alexandre Julliard 14 Mar '16
14 Mar '16
1
0
Stefan Dösinger : wined3d: Merge wined3d_surface_map( ) and wined3d_volume_map().
by Alexandre Julliard 14 Mar '16
by Alexandre Julliard 14 Mar '16
14 Mar '16
1
0
Jacek Caban : winex11.drv: Use grabbed window display in SetCapture.
by Alexandre Julliard 14 Mar '16
by Alexandre Julliard 14 Mar '16
14 Mar '16
1
0
Piotr Caban : user32: Return window procedure pointer in WINPROC_AllocProc if it' s not possible to allocate handle.
by Alexandre Julliard 14 Mar '16
by Alexandre Julliard 14 Mar '16
14 Mar '16
1
0