Henri Verbeet : wined3d: Get resource info from the rendertarget view in draw_primitive().
by Alexandre Julliard 07 Mar '16
by Alexandre Julliard 07 Mar '16
07 Mar '16
1
0
Henri Verbeet : wined3d: Get resource info from the texture in wined3d_surface_blt().
by Alexandre Julliard 07 Mar '16
by Alexandre Julliard 07 Mar '16
07 Mar '16
1
0
Stefan Dösinger : wined3d: Merge surface_prepare_map_memory() into wined3d_surface_prepare().
by Alexandre Julliard 07 Mar '16
by Alexandre Julliard 07 Mar '16
07 Mar '16
1
0
1
0
04 Mar '16
1
0
Michael Stefaniuc : gdi32/tests: Use SetRectEmpty() instead of open coding it.
by Alexandre Julliard 04 Mar '16
by Alexandre Julliard 04 Mar '16
04 Mar '16
1
0
04 Mar '16
1
0
Nikolay Sivov : ole32: Improve CoRegisterMallocSpy/ CoRevokeMallocSpy state and parameter validation.
by Alexandre Julliard 04 Mar '16
by Alexandre Julliard 04 Mar '16
04 Mar '16
1
0
Nikolay Sivov : ole32: Hold a lock when checking is spy is already registered.
by Alexandre Julliard 04 Mar '16
by Alexandre Julliard 04 Mar '16
04 Mar '16
1
0
Nikolay Sivov : d3drm: Remove first found callback, not all of them.
by Alexandre Julliard 04 Mar '16
by Alexandre Julliard 04 Mar '16
04 Mar '16
1
0