Henri Verbeet : wined3d: Use the texture dimension helpers in surface_load_renderbuffer().
by Alexandre Julliard 12 Apr '16
by Alexandre Julliard 12 Apr '16
12 Apr '16
1
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Henri Verbeet : wined3d: Use the texture dimension helpers in surface_load_location().
by Alexandre Julliard 12 Apr '16
by Alexandre Julliard 12 Apr '16
12 Apr '16
1
0
Henri Verbeet : wined3d: Use the texture dimension helpers in wined3d_surface_blt().
by Alexandre Julliard 12 Apr '16
by Alexandre Julliard 12 Apr '16
12 Apr '16
1
0
Henri Verbeet : wined3d: Use the texture dimension helpers in texture3d_prepare_texture().
by Alexandre Julliard 12 Apr '16
by Alexandre Julliard 12 Apr '16
12 Apr '16
1
0
Henri Verbeet : wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
by Alexandre Julliard 12 Apr '16
by Alexandre Julliard 12 Apr '16
12 Apr '16
1
0
Stefan Dösinger : d3d9/tests: Add a system memory miptree layout test.
by Alexandre Julliard 12 Apr '16
by Alexandre Julliard 12 Apr '16
12 Apr '16
1
0
Stefan Dösinger : d3d8/tests: Add a system memory miptree layout test.
by Alexandre Julliard 12 Apr '16
by Alexandre Julliard 12 Apr '16
12 Apr '16
1
0
Francois Gouget : shell32/tests: Fix a race condition in the DDE ShellExecute() tests on Windows 10.
by Alexandre Julliard 12 Apr '16
by Alexandre Julliard 12 Apr '16
12 Apr '16
1
0
1
0
1
0