Matteo Bruni : wined3d: Avoid the deprecated GLSL "attribute" keyword on core profile contexts.
by Alexandre Julliard 01 Apr '16
by Alexandre Julliard 01 Apr '16
01 Apr '16
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Matteo Bruni : wined3d: Avoid the deprecated gl_FragData on core profile contexts.
by Alexandre Julliard 01 Apr '16
by Alexandre Julliard 01 Apr '16
01 Apr '16
1
0
Matteo Bruni : wined3d: Don't read texcoord attributes unless necessary.
by Alexandre Julliard 01 Apr '16
by Alexandre Julliard 01 Apr '16
01 Apr '16
1
0
1
0
1
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Nikolay Sivov : dwrite: Always initialize context and font table pointers.
by Alexandre Julliard 01 Apr '16
by Alexandre Julliard 01 Apr '16
01 Apr '16
1
0
01 Apr '16
1
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Alistair Leslie-Hughes : d3d10: Add D3D10CreateEffectPoolFromMemory stub.
by Alexandre Julliard 01 Apr '16
by Alexandre Julliard 01 Apr '16
01 Apr '16
1
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Józef Kucia : wined3d: Recognize SM5 dcl_tessellator_domain opcode.
by Alexandre Julliard 01 Apr '16
by Alexandre Julliard 01 Apr '16
01 Apr '16
1
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Józef Kucia : wined3d: Recognize SM5 dcl_tessellator_output_primitive opcode.
by Alexandre Julliard 01 Apr '16
by Alexandre Julliard 01 Apr '16
01 Apr '16
1
0