Stefan Dösinger : ddraw/tests: P8 color keying does not work on WARP.
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Francois Gouget : d3drm/tests: Fix typos in a couple of ok() messages.
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Michael Stefaniuc : ddraw: Get rid of a cast from a COM object to an iface.
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Stefan Dösinger : wined3d: Avoid reading freed memory when destroying shader resource views.
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Stefan Dösinger : wined3d: Destroy the resource after view in wined3d_unordered_access_view_decref.
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Stefan Dösinger : wined3d: Destroy the resource after view in wined3d_rendertarget_view_decref.
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_OMGetBlendState().
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_OMGetDepthStencilState().
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Józef Kucia : d3d11: Implement ID3D11UnorderedAccessView interface.
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0
Józef Kucia : d3d11/tests: Avoid using -1 in place of unsigned integer.
by Alexandre Julliard 04 Jul '16
by Alexandre Julliard 04 Jul '16
04 Jul '16
1
0