Henri Verbeet : d3d9: Use wined3d_resource_unmap() in d3d9_vertexbuffer_Unlock().
by Alexandre Julliard 30 Aug '16
by Alexandre Julliard 30 Aug '16
30 Aug '16
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Henri Verbeet : d3d9: Use wined3d_resource_map() in d3d9_indexbuffer_Lock( ).
by Alexandre Julliard 30 Aug '16
by Alexandre Julliard 30 Aug '16
30 Aug '16
1
0
Henri Verbeet : d3d9: Use wined3d_resource_unmap() in d3d9_indexbuffer_Unlock().
by Alexandre Julliard 30 Aug '16
by Alexandre Julliard 30 Aug '16
30 Aug '16
1
0
30 Aug '16
1
0
30 Aug '16
1
0
30 Aug '16
1
0
Jacek Caban : winex11.drv: Added ThreadDetach entry point and use it instead of DllMain.
by Alexandre Julliard 30 Aug '16
by Alexandre Julliard 30 Aug '16
30 Aug '16
1
0
30 Aug '16
1
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Jacek Caban : rbtree.h: Use parent pointer instead of stack in wine_rb_postorder.
by Alexandre Julliard 30 Aug '16
by Alexandre Julliard 30 Aug '16
30 Aug '16
1
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Jacek Caban : rbtree.h: Rewrite wine_rb_remove to use parent pointers instead of stack.
by Alexandre Julliard 30 Aug '16
by Alexandre Julliard 30 Aug '16
30 Aug '16
1
0