Matteo Bruni : d3d9/tests: Add a test for DrawIndexedPrimitiveUP().
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
Matteo Bruni : d3d8/tests: Add a test for DrawIndexedPrimitiveUP().
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
25 Jan '17
1
0
Nikolay Sivov : d2d1: Fix ID2D1HwndRenderTarget::Resize() prototype.
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
Nikolay Sivov : d2d1: Check for NULL pointer when releasing previous render target view.
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
25 Jan '17
1
0
Józef Kucia : d3d11/tests: Add optional "rect" parameter to check_texture_sub_resource_* functions.
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
Józef Kucia : wined3d: Introduce wined3d_device_set_compute_shader().
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_CSSetShader().
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
1
0