Henri Verbeet : wined3d: Get rid of a superfluous floatBitsToUint() in shader_glsl_texkill().
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
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Henri Verbeet : wined3d: Use the depth/ stencil view to acquire a context for depth-only draws.
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
25 Jan '17
1
0
25 Jan '17
1
0
1
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Nikolay Sivov : wshom: Added IProvideClassInfo support for implemented interfaces.
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
25 Jan '17
1
0
25 Jan '17
1
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Nikolay Sivov : comctl32/tests: Use win_skip() for tests that should not be skipped on Wine.
by Alexandre Julliard 25 Jan '17
by Alexandre Julliard 25 Jan '17
25 Jan '17
1
0
25 Jan '17
1
0