28 Feb '17
1
0
Matteo Bruni : wined3d: Don' t require a separate sRGB GL texture if the format doesn' t support sRGB reads.
by Alexandre Julliard 28 Feb '17
by Alexandre Julliard 28 Feb '17
28 Feb '17
1
0
Matteo Bruni : wined3d: Fix querying texture-related limits on core profile.
by Alexandre Julliard 28 Feb '17
by Alexandre Julliard 28 Feb '17
28 Feb '17
1
0
Matteo Bruni : ddraw: Get rid of multiple interfaces from vertex buffer objects.
by Alexandre Julliard 28 Feb '17
by Alexandre Julliard 28 Feb '17
28 Feb '17
1
0
1
0
Nikolay Sivov : ddraw: Remove references to IWineD3DDevice that doesn' t exist anymore.
by Alexandre Julliard 28 Feb '17
by Alexandre Julliard 28 Feb '17
28 Feb '17
1
0
Henri Verbeet : wined3d: Get rid of the depth/ stencil FIXME in texture_resource_sub_resource_unmap().
by Alexandre Julliard 24 Feb '17
by Alexandre Julliard 24 Feb '17
24 Feb '17
1
0
24 Feb '17
1
0
Henri Verbeet : ddraw/tests: Test depth fill results in test_color_fill().
by Alexandre Julliard 24 Feb '17
by Alexandre Julliard 24 Feb '17
24 Feb '17
1
0
Alex Henrie : user32: Include space for ampersands when determining MessageBox size.
by Alexandre Julliard 24 Feb '17
by Alexandre Julliard 24 Feb '17
24 Feb '17
1
0