Józef Kucia : d3d11: Implement d3d11_immediate_context_HSGetShader().
by Alexandre Julliard 20 Apr '17
by Alexandre Julliard 20 Apr '17
20 Apr '17
1
0
Józef Kucia : wined3d: Introduce wined3d_device_get_domain_shader().
by Alexandre Julliard 20 Apr '17
by Alexandre Julliard 20 Apr '17
20 Apr '17
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_DSGetShader().
by Alexandre Julliard 20 Apr '17
by Alexandre Julliard 20 Apr '17
20 Apr '17
1
0
20 Apr '17
1
0
Henri Verbeet : wined3d: Introduce a context function to bind a buffer object.
by Alexandre Julliard 20 Apr '17
by Alexandre Julliard 20 Apr '17
20 Apr '17
1
0
Owen Rudge : wsdapi: Implement RegisterNotificationSink and UnRegisterNotificationSink.
by Alexandre Julliard 20 Apr '17
by Alexandre Julliard 20 Apr '17
20 Apr '17
1
0
Owen Rudge : wsdapi/tests: Add tests for Register/ UnRegisterNotificationSink.
by Alexandre Julliard 20 Apr '17
by Alexandre Julliard 20 Apr '17
20 Apr '17
1
0
Owen Rudge : include: Remove typedefs from wsdapi.h, reorder includes.
by Alexandre Julliard 20 Apr '17
by Alexandre Julliard 20 Apr '17
20 Apr '17
1
0
1
0
20 Apr '17
1
0