Alexandre Julliard : ntdll: Don' t copy cached debug registers from the parent thread.
by Alexandre Julliard 18 Jul '17
by Alexandre Julliard 18 Jul '17
18 Jul '17
1
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Józef Kucia : wined3d: Translate bfi, ubfe, ibfe instructions more carefully.
by Alexandre Julliard 18 Jul '17
by Alexandre Julliard 18 Jul '17
18 Jul '17
1
0
Józef Kucia : wined3d: Translate ld_{raw, structured} instructions more carefully.
by Alexandre Julliard 18 Jul '17
by Alexandre Julliard 18 Jul '17
18 Jul '17
1
0
Józef Kucia : d3d11/tests: Add additional tests for SM5 bit instructions.
by Alexandre Julliard 18 Jul '17
by Alexandre Julliard 18 Jul '17
18 Jul '17
1
0
1
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Nikolay Sivov : d2d1: Pass current text antialias mode down to IDWriteGlyphRunAnalysis.
by Alexandre Julliard 18 Jul '17
by Alexandre Julliard 18 Jul '17
18 Jul '17
1
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Nikolay Sivov : d2d1: Enforce text antialias mode vs text rendering mode consistency.
by Alexandre Julliard 18 Jul '17
by Alexandre Julliard 18 Jul '17
18 Jul '17
1
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Nikolay Sivov : d2d1: Force appropriate antialiasing mode when drawing text elements using 2D primitives.
by Alexandre Julliard 18 Jul '17
by Alexandre Julliard 18 Jul '17
18 Jul '17
1
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Alexandre Julliard : wined3d: Make sure we are still using the correct window before setting pixel format.
by Alexandre Julliard 18 Jul '17
by Alexandre Julliard 18 Jul '17
18 Jul '17
1
0
1
0