08 Mar '18
1
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08 Mar '18
1
0
08 Mar '18
1
0
Henri Verbeet : wined3d: Pass a texture and sub-resource index to surface_blt_fbo().
by Alexandre Julliard 08 Mar '18
by Alexandre Julliard 08 Mar '18
08 Mar '18
1
0
Henri Verbeet : wined3d: Pass a texture and sub-resource index to surface_download_data().
by Alexandre Julliard 08 Mar '18
by Alexandre Julliard 08 Mar '18
08 Mar '18
1
0
Henri Verbeet : wined3d: Pass a texture and sub-resource index to surface_upload_from_surface().
by Alexandre Julliard 08 Mar '18
by Alexandre Julliard 08 Mar '18
08 Mar '18
1
0
Henri Verbeet : wined3d: Pass a texture and sub-resource index to read_from_framebuffer().
by Alexandre Julliard 08 Mar '18
by Alexandre Julliard 08 Mar '18
08 Mar '18
1
0
Matteo Bruni : wined3d: Pass a wined3d_context structure to texture2d_download_data().
by Alexandre Julliard 08 Mar '18
by Alexandre Julliard 08 Mar '18
08 Mar '18
1
0
Józef Kucia : wined3d: Allow blits from drawable location when loading renderbuffer locations.
by Alexandre Julliard 08 Mar '18
by Alexandre Julliard 08 Mar '18
08 Mar '18
1
0
Józef Kucia : d3d9/tests: Add test for readback from multisample front buffer.
by Alexandre Julliard 08 Mar '18
by Alexandre Julliard 08 Mar '18
08 Mar '18
1
0