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Alexandre Julliard : include: Make sure the JUMP_BUFFER structure is correctly aligned on x86-64
by Alexandre Julliard 06 Jul '19
by Alexandre Julliard 06 Jul '19
06 Jul '19
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06 Jul '19
1
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Henri Verbeet : wined3d: Handle context acquisition failure in wined3d_device_create_primary_opengl_context_cs ().
by Alexandre Julliard 06 Jul '19
by Alexandre Julliard 06 Jul '19
06 Jul '19
1
0
06 Jul '19
1
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Alexandre Julliard : kernel32: Set the path environment variables according to the WoW64 environment.
by Alexandre Julliard 06 Jul '19
by Alexandre Julliard 06 Jul '19
06 Jul '19
1
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1
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Paul Gofman : wined3d: Fixup 3D sampler when sampling 2D texture for PS models 2 and 3.
by Alexandre Julliard 05 Jul '19
by Alexandre Julliard 05 Jul '19
05 Jul '19
1
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Paul Gofman : wined3d: Fixup 2D sampler when sampling 3D texture for PS models 2 and 3.
by Alexandre Julliard 05 Jul '19
by Alexandre Julliard 05 Jul '19
05 Jul '19
1
0
1
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