Hans Leidekker : winhttp: Also trace the buffer pointer in WinHttpSendRequest.
by Alexandre Julliard 02 Aug '19
by Alexandre Julliard 02 Aug '19
02 Aug '19
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to wined3d_sampler_desc_from_sampler_states ().
by Alexandre Julliard 02 Aug '19
by Alexandre Julliard 02 Aug '19
02 Aug '19
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to swapchain_gl_set_swap_interval().
by Alexandre Julliard 02 Aug '19
by Alexandre Julliard 02 Aug '19
02 Aug '19
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to texture_download_data_slow_path().
by Alexandre Julliard 02 Aug '19
by Alexandre Julliard 02 Aug '19
02 Aug '19
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to wined3d_shader_resource_view_gl_bind ().
by Alexandre Julliard 02 Aug '19
by Alexandre Julliard 02 Aug '19
02 Aug '19
1
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Henri Verbeet : wined3d: Use d3d_info to determine BGRA vertex support in wined3d_buffer_load().
by Alexandre Julliard 02 Aug '19
by Alexandre Julliard 02 Aug '19
02 Aug '19
1
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1
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1
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Jactry Zeng : tests: Add tests for sample_b and sample_d instructions.
by Alexandre Julliard 02 Aug '19
by Alexandre Julliard 02 Aug '19
02 Aug '19
1
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02 Aug '19
1
0