Zebediah Figura : ddraw: Stop setting the device state when setting sampler states.
by Alexandre Julliard 27 Feb '20
by Alexandre Julliard 27 Feb '20
27 Feb '20
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Matteo Bruni : wined3d: Rename struct wined3d_map_range to struct wined3d_range.
by Alexandre Julliard 27 Feb '20
by Alexandre Julliard 27 Feb '20
27 Feb '20
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Matteo Bruni : wined3d: Optimize scanning changed shader constants in wined3d_device_apply_stateblock().
by Alexandre Julliard 27 Feb '20
by Alexandre Julliard 27 Feb '20
27 Feb '20
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Matteo Bruni : wined3d: Optimize scanning changed transform states in wined3d_device_apply_stateblock().
by Alexandre Julliard 27 Feb '20
by Alexandre Julliard 27 Feb '20
27 Feb '20
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Matteo Bruni : wined3d: Optimize scanning changed render states in wined3d_device_apply_stateblock().
by Alexandre Julliard 27 Feb '20
by Alexandre Julliard 27 Feb '20
27 Feb '20
1
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27 Feb '20
1
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Francois Gouget : testbot: Don't overwrite existing patch series parts.
by Alexandre Julliard 27 Feb '20
by Alexandre Julliard 27 Feb '20
27 Feb '20
1
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Francois Gouget : testbot/WineRunReconfig: Clarify the email in case of a failed build.
by Alexandre Julliard 27 Feb '20
by Alexandre Julliard 27 Feb '20
27 Feb '20
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