Zebediah Figura : d3d8: Retrieve the viewport from the primary stateblock.
by Alexandre Julliard 26 Feb '20
by Alexandre Julliard 26 Feb '20
26 Feb '20
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Zebediah Figura : d3d8: Stop setting the device state in d3d8_device_SetViewport().
by Alexandre Julliard 26 Feb '20
by Alexandre Julliard 26 Feb '20
26 Feb '20
1
0
Zebediah Figura : d3d8: Retrieve light state from the primary stateblock.
by Alexandre Julliard 26 Feb '20
by Alexandre Julliard 26 Feb '20
26 Feb '20
1
0
Zebediah Figura : d3d8: Stop setting the device state in d3d8_device_SetLight() and d3d8_device_LightEnable().
by Alexandre Julliard 26 Feb '20
by Alexandre Julliard 26 Feb '20
26 Feb '20
1
0
26 Feb '20
1
0
26 Feb '20
1
0
Nikolay Sivov : gdi32/tests: Reduce some tracing noise in font tests.
by Alexandre Julliard 26 Feb '20
by Alexandre Julliard 26 Feb '20
26 Feb '20
1
0
1
0
26 Feb '20
1
0
26 Feb '20
1
0