Zebediah Figura : hidclass.sys: Don't reset the report count when recording a main item.
by Alexandre Julliard 18 Mar '20
by Alexandre Julliard 18 Mar '20
18 Mar '20
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18 Mar '20
1
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18 Mar '20
1
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Matteo Bruni : wined3d: Optimize scanning for changed state in wined3d_stateblock_capture().
by Alexandre Julliard 18 Mar '20
by Alexandre Julliard 18 Mar '20
18 Mar '20
1
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Matteo Bruni : wined3d: Optimize scanning for changed state in wined3d_stateblock_apply().
by Alexandre Julliard 18 Mar '20
by Alexandre Julliard 18 Mar '20
18 Mar '20
1
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Matteo Bruni : ddraw: Store primary stateblock state pointer in the device.
by Alexandre Julliard 18 Mar '20
by Alexandre Julliard 18 Mar '20
18 Mar '20
1
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Matteo Bruni : d3d9: Fix RTV refcounting in d3d9_texture_cube_AddRef().
by Alexandre Julliard 18 Mar '20
by Alexandre Julliard 18 Mar '20
18 Mar '20
1
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Matteo Bruni : wined3d: Don't pass the whole context to needs_srgb_write().
by Alexandre Julliard 18 Mar '20
by Alexandre Julliard 18 Mar '20
18 Mar '20
1
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Gabriel Ivăncescu : jscript: Use the proper variable_obj for bytecodes with named items.
by Alexandre Julliard 18 Mar '20
by Alexandre Julliard 18 Mar '20
18 Mar '20
1
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Gabriel Ivăncescu : jscript: Lookup and ref the named item's dispatch first, during interpretion.
by Alexandre Julliard 18 Mar '20
by Alexandre Julliard 18 Mar '20
18 Mar '20
1
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