Henri Verbeet : wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in wined3d_texture_blt().
by Alexandre Julliard 03 Jun '20
by Alexandre Julliard 03 Jun '20
03 Jun '20
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Henri Verbeet : wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in texture2d_blt().
by Alexandre Julliard 03 Jun '20
by Alexandre Julliard 03 Jun '20
03 Jun '20
1
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Henri Verbeet : wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in texture2d_depth_blt_fbo().
by Alexandre Julliard 03 Jun '20
by Alexandre Julliard 03 Jun '20
03 Jun '20
1
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Alexandre Julliard : kernel32: Move SetConsoleCtrlHandler() implementation to kernelbase.
by Alexandre Julliard 03 Jun '20
by Alexandre Julliard 03 Jun '20
03 Jun '20
1
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Alexandre Julliard : ntdll: Move the thread startup code to the Unix library.
by Alexandre Julliard 03 Jun '20
by Alexandre Julliard 03 Jun '20
03 Jun '20
1
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Alexandre Julliard : ntdll: Move the thread creation code to the Unix library.
by Alexandre Julliard 03 Jun '20
by Alexandre Julliard 03 Jun '20
03 Jun '20
1
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Alexandre Julliard : ntdll: Move more of the thread exit code to the Unix library.
by Alexandre Julliard 03 Jun '20
by Alexandre Julliard 03 Jun '20
03 Jun '20
1
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02 Jun '20
1
0
02 Jun '20
1
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Alexandre Julliard : ntdll: Move NtSetContextThread() implementation to the Unix library.
by Alexandre Julliard 02 Jun '20
by Alexandre Julliard 02 Jun '20
02 Jun '20
1
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