02 Jun '20
1
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Henri Verbeet : wined3d: Wait for the command stream to finish before removing the context in adapter_no3d_uninit_3d().
by Alexandre Julliard 02 Jun '20
by Alexandre Julliard 02 Jun '20
02 Jun '20
1
0
Henri Verbeet : wined3d: Create WINED3D_NO3D swapchain surfaces without GPU access.
by Alexandre Julliard 02 Jun '20
by Alexandre Julliard 02 Jun '20
02 Jun '20
1
0
Henri Verbeet : wined3d: Check for GPU access before attempting an upload blit in texture2d_blt().
by Alexandre Julliard 02 Jun '20
by Alexandre Julliard 02 Jun '20
02 Jun '20
1
0
1
0
1
0
1
0
02 Jun '20
1
0
1
0
1
0