Ziqing Hui : d3dx10/tests: Add tests for D3DX10CreateTextureFromFile{A, W}.
by Alexandre Julliard 27 Oct '21
by Alexandre Julliard 27 Oct '21
27 Oct '21
1
0
Ziqing Hui : d3dx10/tests: Add tests for D3DX10CreateTextureFromResource{A, W}.
by Alexandre Julliard 27 Oct '21
by Alexandre Julliard 27 Oct '21
27 Oct '21
1
0
Nikolay Sivov : d3dx9/tests: Add some tests for constant descriptions in texture shaders.
by Alexandre Julliard 27 Oct '21
by Alexandre Julliard 27 Oct '21
27 Oct '21
1
0
27 Oct '21
1
0
Nikolay Sivov : d3d10/effect: Fix buffer offsets for members and array elements.
by Alexandre Julliard 27 Oct '21
by Alexandre Julliard 27 Oct '21
27 Oct '21
1
0
Nikolay Sivov : d3d10/effect: Use data_size of the variable as buffer size.
by Alexandre Julliard 27 Oct '21
by Alexandre Julliard 27 Oct '21
27 Oct '21
1
0
Matteo Bruni : d3d10/effect: Create variable buffer before parsing buffer members.
by Alexandre Julliard 27 Oct '21
by Alexandre Julliard 27 Oct '21
27 Oct '21
1
0
Andrew Eikum : evr/presenter: Invalidate media type on destination rectangle change.
by Alexandre Julliard 26 Oct '21
by Alexandre Julliard 26 Oct '21
26 Oct '21
1
0
26 Oct '21
1
0
Paul Gofman : ntdll: Fix alignment mask size in RtlInitializeExtendedContext2().
by Alexandre Julliard 26 Oct '21
by Alexandre Julliard 26 Oct '21
26 Oct '21
1
0