Zhiyi Zhang : user32: Change the position and size of layered windows before flushing their surfaces.
by Alexandre Julliard 20 Oct '21
by Alexandre Julliard 20 Oct '21
20 Oct '21
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1
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Simon McVittie : winebus.sys: Treat udev actions other than "remove" as "add".
by Alexandre Julliard 20 Oct '21
by Alexandre Julliard 20 Oct '21
20 Oct '21
1
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19 Oct '21
1
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Jan Sikorski : d3d8: Don't grab wined3d lock for wined3d_resource_map/unmap().
by Alexandre Julliard 19 Oct '21
by Alexandre Julliard 19 Oct '21
19 Oct '21
1
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Jan Sikorski : d3d8: Don't grab wined3d lock in vertex/indexbuffer AddRef/Release().
by Alexandre Julliard 19 Oct '21
by Alexandre Julliard 19 Oct '21
19 Oct '21
1
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Jan Sikorski : d3d8: Don't grab wined3d lock in surface AddRef/Release().
by Alexandre Julliard 19 Oct '21
by Alexandre Julliard 19 Oct '21
19 Oct '21
1
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Jan Sikorski : d3d9: Don't grab wined3d lock for wined3d_resource_map/unmap().
by Alexandre Julliard 19 Oct '21
by Alexandre Julliard 19 Oct '21
19 Oct '21
1
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Jan Sikorski : d3d8: Don't grab wined3d lock for wined3d_vertex_declaration_decref().
by Alexandre Julliard 19 Oct '21
by Alexandre Julliard 19 Oct '21
19 Oct '21
1
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Zebediah Figura : d3d10core/tests: Test deleting a stream output buffer immediately after drawing into it.
by Alexandre Julliard 19 Oct '21
by Alexandre Julliard 19 Oct '21
19 Oct '21
1
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